![]() Vault lab uniform - Occasionally sold by Sarah.Strip letter 3 - In the guest room just west of the inaccessible door to the south.Strip letter 1 and Strip letter 2 - In the guest rooms to the southeast.An oversized toy car and a sensor module - In the hotel lobby.In the same room, there is a Hard locked dresser beside the bed with 270 caps and several articles of clothing. The Strip snow globe - Behind an Average locked door in the northeast-most room (Sarah's room).The tunnel runs under the outer wall of the Strip. The elevator in Benny's suite leading to it is locked unless he is attacked in the Tops presidential suite, and the tunnel ends in another locked door. This level consists of a long hallway with a few small rooms branching off of it. House and are inaccessible except for the maintenance level, which is accessible from the basement of The Tops. The lower levels were filled with concrete by Mr. Another door leads to the cafeteria/diner. There is a central atrium with two Blackjack tables, a hallway with living quarters, including Sarah's room and a guest room that the player character can rent. Stairs lead from the gift shop down into the Vault. It is run by one of the only Vault residents to have remained, Sarah Weintraub, who runs the establishment and utilizes a terminal network to communicate with patrons. The Vault entrance is an above-ground building that opens to a lobby serving as a gift shop. After their emergence, many of the Vault dwellers went on to live new lives in the outside world, such as Doc Mitchell.Ī Vault door sign advertises the hotel, on the western end of the Strip, "Vault 21" emblazoned with neon lights. But at the request of Sarah and Sheldon Weintraub, he left some of the upper levels intact and allowed Sarah to establish a hotel there, which became another source of income for Vegas's growing economy. House ordered the Vault to be filled with concrete. After a game of Blackjack that lasted for many hours, those in favor of opening to the outside won in an extremely risky move. House's offer challenged each level's representative who was in favor of staying isolated. While most of the Vault dwellers wanted to refuse the offer, some residents were in favor of it. In 2274, Robert House contacted Vault 21's residents with an offer of inclusion in the resurrection of Vegas. Sarah describes it as "pure New Vegas" as "everyone has a chance and lady luck smiles if you play your odds right." Chosen representatives gambled against each other in the main atrium and the winner earned the right to settle the dispute as wished by the collective. Everyone in the Vault was equal, it was created with a perfectly symmetrical layout, and all conflicts and problems were solved through gambling. Although attempts will be made to change it in the future, at the moment Audrey will simply make mention of the potential karma loss of killing former slaves.Located in downtown Las Vegas, Nevada, Vault 21 was one of the few Vaults that successfully protected its inhabitants while fulfilling the parameters of its experiment. – While at times killing Free Men reduces Karma, this is not an intended consequence since the alignment of the LvlWastelander they use as a template is neutral. Dempster will simply point the player to Jackson to make starting the quest simpler. ![]() – The quest can be started by speaking to Jackson or Dempster. – The mod is recommended for use at game start due to NPCs met during the player’s time in Vault 101 – While four quest IDs are used, this is a three part questline Replace first two numbers with the mod’s place in your load order Vault 101, Brass Lantern, Temple of the Union, Canterbury Commons, Springvale, Rivet City, Jury Street MetroĬhinese Propaganda Radio – Jessica Osborneįull list of Form IDs here – RefIDs on left, Base IDs are on the right.
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